Sens Converter - Mouse Sensitivity Converter
SENSCONVERTER

CS2

Tactical shooter game requiring precise aim

Fully Verified
0.022
Default Yaw
800
Default DPI
10
Pro Players

Game Information

Tags

fpstactical

Engine

Unknown

Professional Players

PlayerTeamSensDPIcm/360°
s1mpleNAVI3.0940028.5
ZywOoVitality240044.2
sh1roCloud92.540035.4
NiKoG2 Esports1.7840049.7
ropzFaZe Clan1.7840049.7
brokyFaZe Clan1.840049.1
TwistzzFaZe Clan1.640055.3
electronicNAVI1.840049.1
PerfectoNAVI240044.2
B1tNAVI240044.2

Data Sources

Valve Source 2 Engine

Method: official-doc

Visit

Sensitivity Mechanics

Core parameters used by this game:

  • Yaw: 0.022 (deg/count). Lower yaw means higher in-game sensitivity per notch.
  • Counts per 360: 360 / (yaw × sens).
  • cm/360: (counts per 360 / DPI) × 2.54.
  • eDPI: sens × DPI.

Tip: Use the homepage converter to keep cm/360 consistent across games.

Setup Tutorial

  1. Open Settings → Mouse/Keyboard (or Controls) → Sensitivity.
  2. Set in-game sensitivity to your target value. Keep ADS/Scope multipliers at 1.00 for 1:1 unless you intentionally use different values.
  3. Set your mouse DPI in the driver (e.g., 400/800/1600). Recommended starting point: 800 DPI.
  4. Enable Raw Input if available; disable mouse acceleration and OS pointer acceleration.
  5. Set Polling Rate to 1000 Hz (or stable highest supported).
  6. If the game exposes FOV/Zoom options, note they can affect perceived sensitivity; keep consistent across titles for muscle memory.
  7. Apply and test using a 360° test: mark a start point on your mousepad and measure physical cm/360.
  8. Fine-tune to comfort. Re-verify cm/360 after any change to DPI or multipliers.

Game-specific notes

  • Enable m_rawinput 1; disable m_customaccel.
  • Set zoom_sensitivity_ratio to 1.0 for 1:1 scoped feel.
  • FOV is fixed; cm/360 remains consistent across hipfire/ADS.

See “Data Sources” above for official references and verification notes.

Try it yourself!

Convert your sensitivity to or from CS2